Just some facts in this post – and apologies for the delay.
According to figures released in April by the Australian Bureau of Statistics (ABS), Australian-based game developers received $A116.9 million in revenue over the 2006/07 financial year.
The ABS data indicated that as of June 2007 there were 1,431 employees in the local industry, which indicates considerable growth from 9 months earlier in September 2006 when employees stood at 1,024.
Confirming the status of the industry as a service exporter, ABS figures showed that 92 per cent of developers’ revenue came from non-resident clients over the 2006-07 financial year.
In contrast, sales of game hardware and software in Australia reached A$1.32 billion in 2007, surpassing box office revenue, with software sales accounting for approximately A$750 million of this.